- Automatic sorting 2D isometric tiles and objects.
- Sorting objects with single-tile size as well as multiple-tiles size.
- Auxiliary functions for converting isometric coordinates into screen coordinates and conversely.
- Placing and snapping of objects in the Unity editor.
- Physics support! (Colliders, Rigidbodies, Trigger and Collision events, Raycasts)
- Helpful mouse and touch functions.
- Custom isometric tile angle, ratio and height.
- Mix 2D and 3D support.
- Full PlayPaker support.
- Initial Tiled Map Editor support.
Tiled Map Editor support
Custom isometric tile angle, ratio and height
Mix 2D and 3D support