Flash Toolset Changelog

Version 1.3.15
  • Add optional bitmap trimming
  • Fix preview leaks in the Editor mode
  • Add warning notes about outdated assets
  • Add log message about successfully converting
Version 1.3.14
  • Fix 2018.3.2f1 compilation
Version 1.3.13
  • Fix preview shutdown warning
Version 1.3.12
  • Upgrade to minimal LTS version
  • Fix anchor frame label detector
  • More readable conversion warnings
Version 1.3.11
  • Fix trial version in Unity 2017
  • Fix warnings in Unity 2017
  • Fix possible mesh leak after scene switch
Version 1.3.10
  • Fix (conversion error: 'Error: scaleSelection: Argument number 1 is invalid.')
  • Fix (Parsing swf error: Failed to read past end of stream)
  • Fix rasterization error with vector graphics in buttons
Version 1.3.9
  • Not save generated meshes in scene
  • Fix (At line 908 of file "FTMain.jsfl": ReferenceError: ft is not defined)
  • Fix warning on add missing components
  • Replace string shader properties to id
  • Replace shader "if" instruction to "step"
  • Replace mask shader "if + discard" instruction to "clip"
Version 1.3.8
  • Fix shape groups in tweens problems
  • Fix drawing object shape problems
  • Fix locked elements problem
  • Fix optimizator bitmap trim problems
  • Fix Unity 5.6 submesh sorting bug
  • Fix convertSelectionToBitmap for big item (over 4000px)
  • Fix overlay blending mode
  • Add HD, SD script export
  • Add shape tween warning
  • Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds)
  • Remove excess "if" instruction from shaders
  • Remove excess animation reimports
Version 1.3.7
  • Fix multiple import
  • Fix single frame optimization
Version 1.3.6
  • Fix for scale very small vector items
  • Big vector item optimization
  • More yield instructions and extensions
Version 1.3.5
  • Fix sprite import problem
Version 1.3.4
  • Fix CS6 export problem
  • Fix unity postprocessor problems
Version 1.3.3
  • Fix undefined unusedItems in CS6
Version 1.3.2
  • Fix bug custom scale export with small items optimization
Version 1.3.1
  • Fix some Unity 5.5 deprecated functions
Version 1.3.0
  • ETC separated alpha support
  • Export animations with custom scale (for retina)
  • New small vector scaled items optimization
Version 1.2.0
  • Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying)
  • Add unscaled delta time support(for separate animations, groups of animations or for all)
  • Fix guide type flash layers
  • Some fixes for reconvert asset problem
Version 1.1.1
  • Add conversion error by shape tween in CS6
  • Fix life after death (problem about destroying with big lag by frame event)
Version 1.1.0
  • Sequence separator is anchor frame label (not common frame label)
  • SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
  • SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent)
Version 1.0.0
  • Initial asset store version
  • Sources to dll
  • Palette bitmaps support
Version 0.5.0
  • Flash optimizer twicks
  • Blending modes (except Alpha and Erase)
Version 0.4.0
  • Clip groups
  • Fix move assets bug
  • Tint color for clips
  • Animation API improvements
Version 0.3.0
  • Preview for animation assets and clips
  • Animation API improvements
  • Memory optimizations
Version 0.2.0
  • Export optimizations
  • Export clips with export names
Version 0.1.0
  • Initial alpha version