Flash Toolset Changelog

Version 1.3.6
  • Fix for scale very small vector items
  • Big vector item optimization
  • More yield instructions and extensions
Version 1.3.5
  • Fix sprite import problem
Version 1.3.4
  • Fix CS6 export problem
  • Fix unity postprocessor problems
Version 1.3.3
  • Fix undefined unusedItems in CS6
Version 1.3.2
  • Fix bug custom scale export with small items optimization
Version 1.3.1
  • Fix some Unity 5.5 deprecated functions
Version 1.3.0
  • ETC separated alpha support
  • Export animations with custom scale (for retina)
  • New small vector scaled items optimization
Version 1.2.0
  • Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying)
  • Add unscaled delta time support(for separate animations, groups of animations or for all)
  • Fix guide type flash layers
  • Some fixes for reconvert asset problem
Version 1.1.1
  • Add conversion error by shape tween in CS6
  • Fix life after death (problem about destroying with big lag by frame event)
Version 1.1.0
  • Sequence separator is anchor frame label (not common frame label)
  • SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
  • SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent)
Version 1.0.0
  • Initial asset store version
  • Sources to dll
  • Palette bitmaps support
Version 0.5.0
  • Flash optimizer twicks
  • Blending modes (except Alpha and Erase)
Version 0.4.0
  • Clip groups
  • Fix move assets bug
  • Tint color for clips
  • Animation API improvements
Version 0.3.0
  • Preview for animation assets and clips
  • Animation API improvements
  • Memory optimizations
Version 0.2.0
  • Export optimizations
  • Export clips with export names
Version 0.1.0
  • Initial alpha version