Isometric Toolset Changelog

Version 3.0.2
  • Physics settings in IsoWorld inspector
Version 3.0.1
  • Fix serialization generic classes problem
Version 3.0.0
  • Fix Unity 5.5 warning
  • IsoPhysics to Addons/Physics
  • New top-down isometric sample
  • Improvements sorting algorithm
  • Multiple isometric worlds in one scene
  • Temporarily removed TiledMap support
Version 2.4.2
  • Bug fixing
Version 2.4.1
  • Bug fixing
Version 2.4
  • Snapping support for editor
  • Physic raycast from iso camera support (IsoWorld.RayFromIsoCameraToIsoPoint)
Version 2.3.2
  • Bug fixing

    • 'DontDestroyOnLoad' now working with physic objects
    • 'Layer Collision Matrix' fixes
    • Tiled map material bug fix
  • Performance tweaks

    • Collision events is disabled by default (add IsoTriggerListener or IsoCollisionListener for get events)
    • 'Cache renderers' flag for IsoObject
    • 'IsoWorld.Instance' for get IsoWorld singleton instance
Version 2.3.1
  • Bug fixing
Version 2.3
  • Initial Tiled Map Editor support
Version 2.2
  • PlayMaker support
Version 2.1
  • Add mix 2D and 3D support
  • Custom isometric tile angle, ratio and height
  • Add some mouse and touch functions
  • Bug fixing
Version 2.0
  • Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
  • Many helpful upgrades for editor
  • New samples
  • Bug fixing
Version 1.4
  • Added the new sorting algorithm to improve performance noticeably.
Version 1.3
  • New 'UpDown' isometric type (like jrpg).
  • Optional sorting flag.
  • New TilePosition function.
  • Added Unity 5 support.
  • Fix some bugs.
Version 1.1
  • Fix some bugs.
Version 1.0
  • Initial version.